The studio
We're an independent studio.
Visual Engine started in March 2023. We make games and the tools behind them, with the kind of art, combat and UI we'd want to play ourselves. Bladefall is the first project you can follow.
The team
RevainFounder
KaydenDeputy Head Developer
AizerSenior Developer
How we work
Small team, one game at a time
Three people means everyone touches everything: code, combat feel, art direction and the UI. We'd rather ship one game we're proud of than five we aren't.

In the open
Built with the people who'll play it
We post progress in our Discord, run playtests with the community and change things when testers tell us they're wrong.

Want to work with us?
We're open to talking with artists, animators and scripters who love making games, and to partners and investors.